Greg Primavera
Name: | Greg Primavera |
---|---|
City: | White Plains |
Country: | United States of America |
Membership: | Adult Member |
Sport: | Football/Soccer |
Zoo Theme
Turning- Keeping ball within boundaries
Learning Outcomes:
Identification of the space
Using sole of foot to stop and turn
Changing of direction
Physical:
Spacial and Physical Awareness
Motor skills:
Coordination
Control of body
Movement patterns
Cognitive:
Listening Skills
Problem Solving
Game Rule:
Learning boundaries, being able to keep ball in playing area
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization:
25 x 25 grid
Agility Ladder on Side of Your Choice
All Players with Pinnie tucked into pants
Instructions:
Have Players determine what animal with a tail that they want to be
Phase I: Players are without a ball. 3x60 seconds. Players are trying to steal eachother's 'tails' or pinnie for 1 PT.
- If Player steals pinnie, they are to put it on the floor and then keep playing.
- No holding pinnies to prevent them from being pulled.
- Emphasize turning away from pressure
Phase II: Players are with a ball. 3x60 seconds. They can score by either placing foot on top of their opponents ball or stealing their pinnie. Each is worth 1 PT each.
Coaching Points:
- Am I taking big touches in big space?
- Am I dribbling and turning away from pressure?
- Can I shield my pinnie/ball from the attacker?
- Am I taking smaller touches when my space runs out?
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization:
- Players split evenly in to two teams
Instructions:
- On coach's call, first player in each line dribbles around respective cone and look to score a goal
- First player to score the goal wins the game
Coaching Points:
- Speed of play
- Choice of turn
- Execution of Turn
- Accelerate out
- Finish with the goal
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization:
players split into teams of 3 or 4
ball per player
cone set up 10 yards from players
pugg net per team
Instructions:
first player in line dribbles up to cone and performs turn (inside cut, outsidie cut, pull back, etc)
defender is released as soon as forward turns around the cone
Coaching Points:
dribble up to cone quickly using bigger touches, small touches near cone
head up to see where the cone is and know when to turn
when turning, control the ball and keep it close
look up as soon as you turn to find the goal
accelerate away from defender and score goal
Progressions:
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Developed with Partnership Developers, a division of Kyosei Systems.
Animation Controls (PCs, Macs, Laptops):
Play animation
Play step-by-step
Repeat (toggle)
Full Screen
Pause
Stop
Back/Forward: Drag timeline button
Warm Up (15 mins)
Organization:
-Large grid 30x30 yard
- 8 players, 2 in each corner
- 7 cones (4 red, 3 blue)
-Small boxes in each corner 5x5 yards
-2 players per square
-All the balls in the middle(Eventually)
Instructions:
- On "go" one player from each corner will leave their corner to get a cone from the middle, turn and run back to their corner.
- Once cones are gone from the middle, the players may steal cones from other team's corner.
- Players may only take one cone at a time
- Players cannot block another team from getting a cone from the corners.
- First team to get 5 points in their corner wins, you must get 5 points so that means 2 red cones one blu
Coaching Points:
- Controlled approach
- Proper technique on turn
- Bend the knees to create a platform to accelerate
- Turn into space
- Encourage to think and how to get 5 points.
Progressions:
Switch the balls for cones, 7 balls in the middle, same game now players win by getting 3 balls to their corner.