Greg Primavera
Name: | Greg Primavera |
---|---|
City: | White Plains |
Country: | United States of America |
Membership: | Adult Member |
Sport: | Football/Soccer |
Driving School Theme
Dribbling- Small touches
Learning Outcomes:
Play with the laces of the foot closet to the ball
Head up after every touch
Using pinky toe keeping ball closet to foot
Physical:
Spacial Awareness
Motor skills:
Coordination
Control of body
Cognitive:
Listening Skills
Game Rule:
Learning shape of a soccer field
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
In a 15w x 20l grid, all players dribbling a soccer ball will try to tag each other with their hands. If a player abandons their own ball you may tag their ball for extra points. (score is not as important as how they manipulate the ball) Have players keep count of their tags and try to beat their own score each round.
Check for understanding questions:
Coach-what parts of the foot are used for dribbling? Player: Laces to dribble forward and inside/outsdie of the foot to turn/cut
Coach: why is it important to keep your eyes up? Player: To avoid getting tagged or to find players to tag.
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization:
Every player inside the grid with a ball
Goal on each end
Instructions:
Each player is going to take their car (soccer ball) for a drive. But first they must learn how to drive!
Coach acts as driving instructor who will be calling out specific commands players must perform with their car.
Slow speed - walking while dribbling
Normal speed - dribbling with close control while jogging
Fast speed - big touches dribbling as fast as possible
- DONT HIT OTHER CARS!!
Stop car- foot on top of ball
Clean Car- Roll with one foot side to side
Put air in tires- Roll with one foot back and forth
Windshield Wipers- stationary scissors
Fill up gas tank- toe taps on ball
Put it in the garage - shoot your ball into a goal
Beep your horn if another driver is getting to close to you!
Coaching Points:
Head and Eyes up so players arent hitting each other
Close control with the ball no matter what speed
-when is it safe to have your ball farther out in front? When must it be close?
Remember which command goes with which soccer action
Progressions:
Coach can act as stop light with red/yellow/green objects, players must keep an eye on coach at all times
Make the space smaller
R- Enlarge the space
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization:
20x20 area, can be bigger if needed for more kids
Each player with a ball
Instructions:
-The coach starts out as the Police Officer, players have to dribble from one end to the other without getting a speeding ticket from the Policeman and without their ball going out of bounds. If the coach tags a player or ball goes out of bounds, they must put their ball outside of the area, and become new policemen.
- When a player reaches one end of the field, they must perform any of the car actions learned earlier while waiting for the rest of their teammates(such as windshield wipers, cleaning the car, filling it up with gas, etc).
The game ends when there is one player remaining or all players have been tagged.
Coaching Points:
-Keeping the head up when dribbling
-Watch out for other players, the Policeman, and staying in-bounds
-Change of direction/pace with the ball
-Keeping the ball close to the body
-Big touches when there is open space, little touches when the policeman is nearby.
Progressions:
Begin with more than one Police officer (parents/coaches join in)
R - start without soccer balls
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization:
Instructions:
start your engines (kids make race car noises) Ready Set Go, players race to the other side.
Coaching Points:
Progressions:
add pit stop cones where players have to go (touch) before they finish the race
Add ball
add obstacles tall cones (bananas) like mario cart, opposing players who try to tag stop players
© Copyright 2022 Sport Session Planner Ltd.
Developed with Partnership Developers, a division of Kyosei Systems.
Animation Controls (PCs, Macs, Laptops):
Play animation
Play step-by-step
Repeat (toggle)
Full Screen
Pause
Stop
Back/Forward: Drag timeline button
Banana Tag (10 mins)
Organization:
1 - 30x30
2 - 2 taggers
Instructions:
Banana Tag - 2 Taggers have 1 minute to try and tag as many players as possible. If tagged players turn into a banana and stand with the their hands in the air pushed together.
- Players who havn't been tagged peel the banana (players hands) and now they are back in the game.
-After a couple rounds, can switch roles and allow all players to be the taggers while the coaches are trying to run away.
Coaching Points:
1 - change of direction
2 - head up
3 - change of speed