Daniel Solli
Name: | Daniel Solli |
---|---|
City: | Port Chester |
Country: | United States of America |
Membership: | Adult Member |
Sport: | Football/Soccer |
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization: Players to have a partner and a pinnie between them. Balls to be in the middle with two players to be the 'blasters'
Instructions: Blasters to try and hit the balls of the other players hitting them below the waist. If the ball hits them or they let go of the pinnie they become on. Play until everyone is out.
Coaching Points: Use of laces to strike the ball, good touch out of feet to set up the strike.
Progressions:
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization:
20x yard circular area as shown
5x yard circular area as shown
1 ball per player
1 pinnie per player
Instructions:
he Ghosts (players) have taken over NYC (larger circular area)
The Ghostbuster (coach) must try to make the city safe again by ridding the streets of ghosts by shooting them with his ghostblaster (striking his ball at the players hitting their knee or anywhere below).
If a Ghost leaves the city or is hit by ghostblaster they are turned into a Ghostbuster and collect their ghostblaster (ball)
Game ends when there is one ghost left
Coaching Points:
- Try to get as close as possible to a Ghost before shooting your blaster.
- Make sure you know where in the city to look for the Ghosts are by looking up.
- Try to make sure you aim for a Ghost and not just shoot your blaster when you can as it may end up in the other side of the city and take a long time for you to get it back.
Progressions:
The ghostblaster will only work if use it properly (using designated part of foot – inside or laces, if players use their toes then their blaster miss-fires and won't capture the ghost)
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization:
1. 30x20 area (x2).
2. Two goals as shown.
3. Players distributed evenly.
Instructions:
1. Server passes across to attacker and pressures ball.
2. Attacker can score on either of two goals.
3. Play is over after a goal, balls goes out, or defender gains possession.
4. Players return to back of original line.
5. Rotate roles after 2-3 minutes.
Coaching Points:
1. Positive first touch.
2. Head up to observe space.
3. Look to cut into space behind defender.
4. Selection of move.
5. Timing and execution of move.
Progressions:
1. Allow defenders to counterattack after winning possession by running ball across attacker's line.
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization:
3v3 Small-sided tournament games: 4 teams of 3 players eachteam. 2 fields of 30x40 yards with 2 Pugg Goals on opposite endlines.
Instructions:
4 Teams of 3, play 3v3 tournament style format where each team will play one another. 3 points for a win, 1 point for a tie and 0 for a loss. Each game should be approximately 6-8 minutes in duration (obviously play a 3 game tournament).
Coaching Points:
· Review of session's learning outcomes being translatedinto the game
· 3 lines of attack
· Creating diamond (gives angles of support)
· Making diamond as big as possible (Creating space)
· Identifying any numbers up situations
Progressions:
None.
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Developed with Partnership Developers, a division of Kyosei Systems.
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Marble King
Organization:
20x20 area
8 players
6 dribbling 2 Marble Kings
Instructions:
Marble King game. Blue players with ball in their hands. Red players dribbling around area to find space with "Messi" touches and close control.
Coaching Points:
-Head up to find space
-Close control to dribble in gaps and tight spaces
Progressions:
-Add more marble kings