Daniel Solli
Name: | Daniel Solli |
---|---|
City: | Port Chester |
Country: | United States of America |
Membership: | Adult Member |
Sport: | Football/Soccer |
Dribbling to beat players 1v1
Players are warriors looking to survive the gauntlet and score goals!
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization:
20 x 50 area split into 5 zones (3 defending zones and 2 safety zones).
Instructions:
Players look to move through the zones without their pinnies being pulled out by the defenders. If they reach the end zone they score a point, if their pinnie is pulled out then they go back to the start and continue to play.
1st player goes, the next player doesn't go until the 1st player either has their pinnie pulled out or they cross through the 1st zone.
Coaching Points:
Recognizing one of 2 scanario's
1. Space
2. Defender
If space, they take it quickly (accelleration and running techniques)
If defender then discuss 3 key principles:
Fake - (dropping shoulder, bending knee)
Accelleration - (pushing off bent knee, using momentum to sping in opposite direction)
Protection - Making sure that you are always protecting pinnie (positioning body between defender and pinnie)
Progressions:
Addition of ball to work on dribbling/moves techniques
Introduce the Scissors with ball
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Set up as above:
Attacking player retrieves balls from centre and tires to score 1v1 against each opponent. If attacker score he has the opportunity to try again. If the defender wins the ball he becomes the attacker.
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization:
2 small sided fields, players divided into 4 teams dependin upon numbers
Instructions: Free Play 3v3
Coaching Points: 1 Point= score a goal 2 Points= Perform a turn away from defender
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Animation Controls (PCs, Macs, Laptops):
Play animation
Play step-by-step
Repeat (toggle)
Full Screen
Pause
Stop
Back/Forward: Drag timeline button
Tag Game
Organization:
3 channels which the defenders must stay in, you can add safety zones in between depending on learning outcomes. Each player has a pinnie.
Instructions:
Players (with pinnies) look to run through the gauntlet to get to the other side.
If there pinnie is pulled out then they must pick it up and join back in the game.
Coaching points:
1. Identification of space/defender
2. Attacking space (based on defenders position)
3. Attacking defender (keep options open either side)