Football/Soccer Session (Moderate): Session Plan - WC 7/2/22

Profile Summary

Marcus Mitchel
Name: Marcus Mitchel
City: Barnsley
Country: United Kingdom
Membership: Adult Member
Sport: Football/Soccer
Football/Soccer Session Plan Drill (Colour): 1. Arrival Rondo

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.

Football/Soccer Session Plan Drill (Colour): 1. Arrival Rondo
Save Image: Football/Soccer Session Plan Drill (Colour): 1. Arrival Rondo Create Video:

1. Arrival Rondo

Objective: Improve ability to keep possession but also find second line (miss a player) and third line (pass through defenders) passes.


Set Up - 10x10 grids with either 4 (3 v1) or 6 (4 v 2) players


Rules - When a players causes possession to be lost (Defender gets the ball or the ball goes out of play) the player replaces a defender in the middle.


Coaching Points:

In Possession (Attackers)


  • Good movement off the ball to provide the player with the ball passing options.
  • Good movement off the ball to draw the defender to create more space for the team mate with the ball.
  • Quick pass when a team mate is free as moving the ball quickly tires the defence quickly.
  • Good Quality Passes - 1st line (closest team mate), 2nd line (Miss the closest team mate) and 3rd line (Play to though defenders to a team mate at the other side of the grid) passes.

Defenders

  • Positional Intelligence - Optimum position to cut out the pass and pressure the player with the ball
  • Team work (when defending with a partners) - Optimum positions to cut to hem in the player with the ball and cut out passing options
  • Decision Making - When to stand a player up and when to try and nick the ball
  • Defending Stance - Low centre of gravity. Watch the ball rather than the player.  

Football/Soccer Session Plan Drill (Colour): Dribble, Turn & Pass 2

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.

Football/Soccer Session Plan Drill (Colour): Dribble, Turn & Pass 2
Save Image: Football/Soccer Session Plan Drill (Colour): Dribble, Turn & Pass 2 Create Video:

Dribble, Turn & Pass 2


1. Players dribble to the cone to their left.

2. Turn at the cone and head towards the central cone

3. Turn at the Central Cone and then pass to the next player


Coaching Points


Turns at the 1st Cone - 

Shoulder Dip
Chop
Markez Drag

Turns at the central cone

Reverse Scissor

Inside Hook
Maradona 



Football/Soccer Session Plan Drill (Colour): Dribble, Turn & Pass 1

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.

Football/Soccer Session Plan Drill (Colour): Dribble, Turn & Pass 1
Save Image: Football/Soccer Session Plan Drill (Colour): Dribble, Turn & Pass 1 Create Video:

Dribble, Turn & Pass 1


1. The progression from last weeks 1 v 1 Dribbling & Turning drill moves into this weeks 2 v 2 Dribbling, Turning & Passing drill.
2. Can score in either goal as long as both attackers are in the same half

3. The teams must also make one pass between each other.


Coaching Points

Disguise the movement - Slow to Explosive

Use of Body

  • Shield the ball
  • Use the body to get the opponent off balance with slight nudges

Movement - Check Out, Check In, and visa versa


The Bounce - Use the coach as a wall to help get space and body shape (side on)


1st Touch - Can we create space with the 1st touch?

Quality and Weight of the pass

Movement off the ball into Space

Timing of the movement off the ball. Not too early as defender will follow and you will lose the space.


Football/Soccer Session Plan Drill (Colour): Play Through Central Areas 1

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.

Football/Soccer Session Plan Drill (Colour): Play Through Central Areas 1
Save Image: Football/Soccer Session Plan Drill (Colour): Play Through Central Areas 1 Create Video:

Play Through Central Areas 1



1. Two equal teams but may introduce a Joker in the red central area.

2. The goal must go through the central area to score a goal
3. Players in the central area cannot leave the zone


Coaching Points

Quality of the link up play


Timing of movement into space of players off the ball - Not too early!

Create Space - Movement off the ball tends to drag defenders and creates space even if the player doesn't receive the ball


Quality of pass to break defensive lines - Weight, Direction and Vision


Animation Controls (PCs, Macs, Laptops):

Play animation
Play step-by-step
Repeat (toggle)
Full Screen
Pause
Stop

Back/Forward: Drag timeline button