Football/Soccer Session (Academy Sessions): C1 W1 S1 - Core Skill - 1 v 1

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James Robinson

Profile Summary

James Robinson
Name: James Robinson
City: Singapore
Country: Singapore
Membership: Adult Member
Sport: Football/Soccer

Description

CONTACT: James@sportsessionplanner.com

Core Skill: 1 v 1 

Session Objective: By the end of the session the players will have improved their ability to beat players in 1v1situations using deception, feint and a CoD (change of direction)

Specific Aspect: Deception, Feint, Change of Direction (COD) 

Delivery Method: Whole – Part – Whole (Game Related Practice – Isolated Practice - Game)

Arrival Activity: Coach: “Boys/Girls, anything you like linked to 1v1's” OR Coach to refer to Arrival Activities Examples (10 min)


Football/Soccer Session Plan Drill (Colour): 1 v 1 (Game)

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Football/Soccer Session Plan Drill (Colour): 1 v 1 (Game)
This session includes animated drill(s) Save Image: Football/Soccer Session Plan Drill (Colour): 1 v 1 (Game) Create Video:

1 v 1 (Game) (20 mins)

Players Involved: ALL - 11 + GK (+/-2)

Areas & Size: 2 or 3 areas of approx 25m x 15m

Timing: 20 min

Rules/Explanation & Scoring Method 

  • Player at one end plays the ball to the opposite side and then becomes a defender.
  • Player that receives the ball becomes an attacker and takes the defender on.
  • Once the attacker has had a shot, they become the defender and a new attacker drives in to create a 1v1.
  • Once you have defended you leave the square and rejoin your line.

Step Up 

  • Must be over half-way to score a goalNarrower area 

Step Down 

  • Wider area
  • Defender is only able to put pressure

Exercise Task / Challenge

“Today it is all about beating the

defender through deception/feint or COD".

 

Player Task / Player Actions

 

  • Can you identify the opponents positioningearly and try to move toward goals as soon aspossible

  • Can you be smart and send a player thewrong way?

  • Try to deceive your opponent by feinting oneway and go the other

Coaching Cues 

  • If they are closing quickly look to shift their weight by changing direction

  • Try to accelerate after deceiving them.

  • If they come close keep the ball out of their tackling range


Football/Soccer Session Plan Drill (Colour): 1 v 1 (Isolation)

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Football/Soccer Session Plan Drill (Colour): 1 v 1 (Isolation)
This session includes animated drill(s) Save Image: Football/Soccer Session Plan Drill (Colour): 1 v 1 (Isolation) Create Video:

1 v 1 (Isolation) (15 mins)

Players Involved: ALL - 12 players

Areas & Size: 1 area of 15m x 15m

Timing: 15 min

Rules/Explanation & Scoring Method

  • Both players to keep control of the ball at all times.
  • Players have to take the ball to the opposite endand take on the player in front of team in a 1v1 – 6players go at the same time with the ball (3 oneach side)

Progression: players can also tag other players. 

  • All players keep track of their own score
  • Running away = +1 for not getting taggedTagging = +1 for a tag
  • Once your turn is up, go to the opposite side and swap roles.

Step Up

  • Smaller area
  • 1 player per team tagging with a ball (starting in the middle of the area) and now trying to win the ball off the player of the opposite team
Step Down 
  • Bigger area

Competition

  • See which player (or team) has the most successful runs to the opposite side without losing the ball in 1 minute.
Player Behaviours

 

  • Identifying the distance between yourself and the tagger (keep your head up)

  • Using deception to put defender off balance

  • Using pace after a CoD to get away fromtagger

  • Being creative in their use of skill moves to trickthe tagger


Football/Soccer Session Plan Drill (Colour): 3 v 3 (Game)

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.

Football/Soccer Session Plan Drill (Colour): 3 v 3 (Game)
This session includes animated drill(s) Save Image: Football/Soccer Session Plan Drill (Colour): 3 v 3 (Game) Create Video:

3 v 3 (Game) (20 mins)

Players Involved: ALL + GK

Areas & Size: 25m x 15m

Timing: 24 min ( 4 x 6')

Shape / Formation: 3 v 3's

Rules/Explanation & Scoring Method

  • Free game 3v3
  • Scoring team retains the ball
  • Goal = 1pt
  • Goal after a 1v1 deception/CoD = 3 pts
Step Up

 

  • Join fields up together to make a 6 v 6

Animation Controls (PCs, Macs, Laptops):

Play animation
Play step-by-step
Repeat (toggle)
Full Screen
Pause
Stop

Back/Forward: Drag timeline button